Activities
Eight activities share one step economy
Step Conquest turns one bank of real-world steps into eight activity tracks, each capped at Lv 25. Commanding matters most because it also sets your unit level cap and how many legions you can field.
Every activity levels from what you spend steps on. Marching powers Traveling, battles power Commanding, gathering powers Foraging and Mining, guild battles power Social, crafting powers Alchemy and Smithing, and dungeon runs power Exploration.

Activity Skills
The mobile screen that shows every activity skill together, with your level and progress on each track.

Mining In Action
A live world-map mining node example. Mining routes unlock deeper ore progression and feed long-term smithing upgrades.
Current activity requirements
XP totals for all 8 activities
These are the current totals from the mobile game. Every activity caps at Lv 25, and together they take 23.25M XP to finish. Each one earns XP at its own rate, so Lv 10 takes about 100,000 real steps on any track.
Traveling
2.20M
XP to max
Spend steps on marching across the world map.
Commanding
4.00M
XP to max
Spend steps to start battles.
Foraging
2.90M
XP to max
Spend steps on forage actions.
Mining
2.90M
XP to max
Spend steps on mine actions.
Social
4.00M
XP to max
Spend steps to start Guild Boss and Guild War battles.
Alchemy
2.20M
XP to max
Spend steps while brewing alchemy recipes.
Smithing
2.50M
XP to max
Spend steps while forging smithing recipes.
Exploration
2.55M
XP to max
Clear dungeon runs, solo or co-op.
Traveling
Traveling activity details
Traveling is your movement efficiency track. It does not gate recipes or stations, but it makes every route cheaper.
XP to max
2.20M
XP to Lv 10
200K
Max discount
-25%
What it unlocks
- Reduces march step cost by 1% per level.
- Reaches the full -25% travel cost bonus at Lv 25.
- Has no separate unlock tree.
- Its value is pure world-map movement efficiency.
How to level it
- Spend steps on marching across the world map.
- Every march converts its step cost into Traveling XP.
- More marching means faster Traveling growth.
Commanding
The most important activity track
All activities reduce their own step costs by 1% per level up to -25% at Lv 25, but Commanding does more than a discount. It also decides your unit level cap and how many legions you can actively command on the world map.
XP to max
4.00M
XP to Lv 10
343K
Max discount
-25%
What it unlocks
- Unit level cap follows your Commanding level.
- Legion 2 unlocks at Commanding Lv 5.
- Legion 3 unlocks at Commanding Lv 12.
- Legion 4 unlocks at Commanding Lv 20.
How to level it
- Spend steps to start battles.
- Every battle start converts its step cost into Commanding XP.
- Dungeon runs also earn Commanding XP from the monsters you defeat.
Foraging
Foraging activity details
Foraging opens better plant routes and supplies Alchemy with herbs, mushrooms, and rare field materials.
XP to max
2.90M
XP to Lv 10
317K
Max discount
-25%
What it unlocks
- Fernfall Woods is available from the start.
- Dreamroot Woods unlocks at Foraging Lv 10.
- Whispering Vines unlocks at Foraging Lv 20.
- Higher Foraging means better access to late recipe materials.
How to level it
- Spend steps on forage actions.
- Every forage action converts its step cost into Foraging XP.
- Dungeon runs add Foraging XP too.
Mining
Mining activity details
Mining opens stronger ore routes and feeds Smithing with better metal over time.
XP to max
2.90M
XP to Lv 10
317K
Max discount
-25%
What it unlocks
- Hillcore Mine is available from the start.
- Emberrock Mine unlocks at Mining Lv 10.
- Hellcrack Mine unlocks at Mining Lv 20.
- Higher Mining means better access to late smithing ore.
How to level it
- Spend steps on mine actions.
- Every mine action converts its step cost into Mining XP.
- Dungeon runs add Mining XP too.
Social
Social activity details
Social is the long-haul guild track. It levels from guild battles and opens tougher guild bosses and guild quests.
XP to max
4.00M
XP to Lv 10
248K
Max discount
-25%
What it unlocks
- Each level cuts the step cost of guild battles by 1%, up to -25%.
- Higher Social unlocks tougher guild boss encounter sets.
- Higher Social unlocks harder guild quests with bigger rewards.
- It is the slowest track to max, built for long-term guild play.
How to level it
- Spend steps to start Guild Boss and Guild War battles.
- Every guild battle start converts its step cost into Social XP.
- More guild battles means faster Social growth.
Alchemy
Alchemy activity details
Alchemy unlocks healing potions and status cures you can drink in the middle of a fight.
XP to max
2.20M
XP to Lv 10
200K
Max discount
-25%
What it unlocks
- Lv 0: Small Healing Potion
- Lv 5: Antidote, Wakeroot Tonic, Clearmind Tonic, Clotting Salve, Clearsight Drops
- Lv 10: Greater Healing Potion, Stonebreaker Powder, Courage Draught
- Lv 15 to 22: Silvertongue Elixir, Burn Salve, Mythic Restoration
How to level it
- Spend steps while brewing alchemy recipes.
- Every brew converts its step cost into Alchemy XP.
- More brewing means faster Alchemy growth.
Smithing
Smithing activity details
Smithing is your permanent equipment track. It turns ore and monster materials into stronger set families as your campaign reaches tougher regions.
XP to max
2.50M
XP to Lv 10
200K
Max discount
-25%
What it unlocks
- Lv 0: Iron set family
- Lv 4: Lizard set family
- Lv 8 and Lv 12: Orc and Undead set families
- Lv 16 and Lv 20: Golem and Demon set families
How to level it
- Spend steps while forging smithing recipes.
- Every forge converts its step cost into Smithing XP.
- Smithing also costs materials, so it is the longest track to push.
Exploration
Exploration activity details
Exploration is the dungeon track. It has no step cost of its own: it grows from the XP your dungeon runs earn, and it unlocks each new lair.
XP to max
2.55M
XP to Lv 10
256K
Unlocks
4 tiers
What it unlocks
- Lv 0: Slime Warren
- Lv 3 and Lv 6: Overgrown Hollow and Marsh Lair
- Lv 10 and Lv 15: War Camp and Forgotten Crypt
- Lv 18 and Lv 21: Stoneworks and Infernal Depths
How to level it
- Clear dungeon runs, solo or co-op.
- Exploration XP is the Commanding, Mining, and Foraging XP a run earns.
- Deeper dungeons give more XP per run.

